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2. Intro GL
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In Jitter GL, you need a rendering context, something to render and a command to render it.



#P window setfont "Sans Serif" 9.;
#P window linecount 1;
#P comment 158 133 130 196617 1 bang 1 frame;
#P comment 158 120 130 196617 just send bang to render;
#P comment 158 107 130 196617 how to render??;
#P comment 158 77 130 196617 3:primitives for rendering;
#P comment 158 62 136 196617 2:window for rendered data;
#P comment 158 47 100 196617 1:render;
#P button 27 121 74 0;
#P newex 138 251 112 196617 jit.gl.gridshape sample;
#P newex 28 251 92 196617 jit.window sample;
#P newex 27 227 99 196617 jit.gl.render sample;
#P comment 158 32 100 196617 nessesary things;
#P connect 4 0 1 0;
#P window clipboard copycount 11;